

We're only going to release the game when we feel like it is meeting the community's very high standards. "Launching the game is only going to be the beginning.

"We feel that Diablo Immortal is going to deliver a very authentic Diablo experience, and we're not going to compromise on that mission," he said. Not only that, but Brack said Blizzard has plans to support the game for a while after launch. One of the things that we've said is we have multiple teams working on multiple different projects for the Diablo community," he added.īrack went on to say that Diablo Immortal, despite being only available for mobile devices, will be a "very authentic Diablo experience," with Blizzard refusing to compromise on that. Diablo is an important, tentpole franchise for Blizzard. "We like to hear the things that the fans articulate as to what they want to hear next, and what we can do better, frankly. The commitment and the engagement of our community is one of the things that makes Blizzard very special and something that we really appreciate.

Frankly, we feel fortunate to have a community that cares so much about that franchise. That came through loud and clear from BlizzCon. "I think it's clear there's a lot of players who are eager for more Diablo PC and console content. "We've seen some interesting reaction to the announcement," Brack said. For its part, Blizzard claims it didn't pull any announcements from BlizzCon. Now Playing: Diablo Immortal - Cinematic Trailer | Blizzcon 2018īlizzard reportedly filmed a video in which co-founder Allen Adham confirmed the next big Diablo game, though whether or not it was intended to be shown at BlizzCon is unconfirmed. By clicking 'enter', you agree to GameSpot's
